If you’re a regular reader, you might recall some previous reports on the development of a new version of Lemmings for the Commodore 64.

When I first looked at Jörg Karwath’s work on Lemmings Reloaded, it was clear that this wasn’t just another fan project. It was a mission to right a historical wrong. The original 1994 C64 port by Psygnosis was, to put it politely, a compromise. It was a functional bit of software that nonetheless felt hamstrung by the hardware, lacking the fluidity and “chaos factor” that made the Amiga version a masterpiece.

That was back in September, and based on developer Jörg Karwath’s X account (@joeyvc64), work is rumbling on at an astonishing pace.

Karwath’s latest updates suggest we are finally getting the version the Commodore 64 deserved. This isn’t just about nostalgia; it’s about pushing 8-bit silicon to its absolute limit.

Overcoming the 8-bit bottleneck

The most striking technical achievement here is the implementation of full-screen soft scrolling. For the uninitiated, achieving smooth, multi-directional scrolling on the C64 while managing dozens of individual sprites is a significant optimization challenge.

While the 1994 version felt static and cramped, Lemmings Reloaded feels alive. Karwath has integrated:

  • Enhanced Sprite Logic: Detailed animations for every action, from the frantic digging to the “oh no” explosion.
  • Dynamic Environments: Level designs now include moving platforms and elevators, adding a layer of complexity the original port completely ignored.
  • Simultaneous Audio: Thanks to Nordischsound’s work, the remake handles multi-channel SID music and sound effects at the same time—a luxury the earlier 8-bit versions couldn’t afford.

A demonic underground in 16 colors

Visually, the collaboration with pixel artist The Wilds is paying off. The project has moved past basic recreations into new territory, featuring over 55 completed levels including a “demonic underground” and lush jungle environments. It’s a testament to what clever use of the C64’s color palette can do when paired with modern development techniques.

Karwath is no stranger to this kind of technical wizardry. Following his arcade-faithful port of Mars Patrol and the 2025 release of Super Amok, he has proven he knows how to squeeze every cycle out of the MOS 6510.

When can we play Lemmings Reloaded?

There is still no definitive release date for Lemmings Reloaded, but the momentum is undeniable. Karwath’s regular updates on X show a project that is deep in the “polish” phase. For those of us who still keep a Commodore 64, a C64 Mini, or even a Commodore 64 Ultimate close at hand, this is looking like a definite acquisition when released.

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Christian Cawley
Editor in Chief at Gaming Retro UK  atomickarma75@gmail.com  Web   More Posts

Christian Cawley is the founder and editor of GamingRetro.co.uk, a website dedicated to classic and retro gaming. With over 20 years of experience writing for technology and gaming publications, he brings considerable expertise and a lifelong passion for interactive entertainment, particularly games from the 8-bit and 16-bit eras.

Christian has written for leading outlets including TechRadar, Computer Weekly, Linux Format, and MakeUseOf, where he also served as Deputy Editor.

When he’s not exploring vintage consoles or retro PCs, Christian enjoys building with LEGO, playing cigar box guitar, and experimenting in the kitchen.

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