Varous versions of Castlevania have been released over the years, but never on Amiga. However, that might be about to change.
Solo developer Dante Retro Dev has already been working on a versiokn of Green Beret based on the original arcade machine for Amiga 500s. It seems he’s also been spending time assessing whether a decent version of Castlevania can run on the Amiga 1200. To this end, the entire first level of the game (1-1, 1-2, etc.) has been released.
Based on the version released on the Sharp X68000 (a 1980s Japanese home computer designed capable of running arcade games of the time), this Castlevania is more of a playable proof of concept than anything else. As Dante Retro Dev highlights:
The basic “framework” for the game is set: main character has whip and secondary weapon picked along the way (knife in this prototype), gets ‘hearts’ for mana by destroying candles, I think that I’ve included all level 1 enemies (except that huge floating eye), enemies have functions (red ones can jump out of the water and shoot at you) etc.
THINGS THAT IT DIDN’T HAVE: the soundtrack obviously isn’t correct, the bgm is “Bloody Tears” which is from Castlevania II: Simon’s Quest and not “Vampire Killer” from Castlevania 1 like it should be. But this will be rectified as soon as a musician offers help (credits to Drillimation for original arrangement, that I used for this Protracker 4 channels conversion).
Download the entire level 1 of Castlevania for Amiga AGA from Dante Retro Dev on Itch.io.
Gaming since 1984, retro gaming since 2004. Contributes to Linux Format magazine and MakeUseOf.com.