After years of waiting and anticipation, Amiga fans can soon get their hands on an improved Final Fight port.

This beloved classic fighting game has been a staple of the gaming world since its original arcade release in 1989, but the Amiga version never quite lived up to expectations. However, a homebrew coder called “Prototron” has been developing Final Fight Enhanced, which should redress the balance.

If you’re unfamiliar with Final Fight, it is a side-scrolling beat ’em up game that puts players in the shoes of either Guy or Cody, two martial arts experts on a mission to rescue Jessica, the kidnapped daughter of former mayor Mike Haggar. Along the way, they fight their way through the dangerous streets of Metro City, taking on gangs of thugs and powerful bosses with a variety of punches, kicks, and special moves.

Says Prototron:

“After an almost complete re-write of the entire game code, I thought it was time for a new demo. This features a 2-Player mode with Guy and Cody, plus some new music. There’s a few bits and bobs still missing, and some of the larger baddie types are just there to stress test the sprite routine, but the features and correct enemy placements will be there in the final game.”

The original Amiga version of Final Fight was released in 1991 and was met with mixed reviews, with poor graphics, limited sound capabilities, and sluggish gameplay. Over the years, there have been several attempts to improve the Amiga port of Final Fight, but none have fully succeeded in capturing the essence of the original arcade version.

This port is for ECS Amigas with 2MB of chip RAM. No AGA version is planned, as Prototron doesn’t have an Amiga 1200 (which seems fair enough).

The release date is currently unavailable.

(Time Extension)

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