Could you imagine playing Sonic the Hedgehog on a stock Amiga 500? One developer can, and he’s set to work on it! Christian Cawley looks at this and other stories in the world of retro gaming from the past 7 days (or so) in this week’s Gaming Retro Podcast.
There’s also a look at R-Type Delta HD Boosted on the Nintendo Switch, and some of the problems that series aficionados have notices with the port.
Could you imagine playing Sonic the Hedgehog on a stock Amiga 500? One developer can, and he’s set to work on it! Christian Cawley looks at this and other stories in the world of retro gaming from the past 7 days (or so) in this week’s Gaming Retro Podcast.
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There’s also a look at R-Type Delta HD Boosted on the Nintendo Switch, and some of the problems that series aficionados have notices with the port.
Shownotes
This week I talk about:
- SEGA and My Arcade launch new Sonic the Hedgehog retro systems
- Anbernic RG 477V preview: Their most important handheld yet?
- Captain Wayne arrives on Steam—and players love it
- Can Sonic the Hedgehog really run on the Amiga?
- Astra Protocol 2 anniversary update brings new renderer, faster performance
- Half-Life: Element 64 drops on Steam: A retro-FPS twist you can play now
- Bermuda Triangle returns: SNK’s 1987 time-travel shmup now on Arcade Archives
- Tomba! 2: The Evil Swine Return Special Edition launches December 15 — and this one’s totally new to me
- Hyper Sentinel Fusion Kickstarter launches with floppy-disk magic
- Astro Busters reimagines Asteroids with style — and it looks fantastic
- Avemary Rocket looks like the cutest meltdown in space
- A 90s-style F1 racer is one of the first big multiplayers for Switch 2
- Blood: Refreshed Supply brings a 90s FPS I somehow missed back from the grave
- Polymega adds Body Harvest and A Boy and His Blob in new physical collections
- Want to play Super Raydock Mission Striker? It’s on Switch… if you have a Japanese account
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Christian Cawley is the founder and editor of GamingRetro.co.uk, a website dedicated to classic and retro gaming. With over 20 years of experience writing for technology and gaming publications, he brings considerable expertise and a lifelong passion for interactive entertainment, particularly games from the 8-bit and 16-bit eras.
Christian has written for leading outlets including TechRadar, Computer Weekly, Linux Format, and MakeUseOf, where he also served as Deputy Editor.
When he’s not exploring vintage consoles or retro PCs, Christian enjoys building with LEGO, playing cigar box guitar, and experimenting in the kitchen.





