If you’re playing DOOM or DOOM 2 on your modern console, multiplayer is now available, along with a Dark Ages mod – before the real game is even released!

The recent revival of classic DOOM and DOOM 2 for current gen systems has resulted in 4K resolution and 120FPS, along with compatibility with a huge selection of mods, old and new. Publisher Bethesda has built support for a mods. A vast library of these can be browsed from within the updated games. Multiplayer mods authored in Vanilla Doom, DeHackEd, MBF21 or Boom are supported, and can be launched in the usual way. Bethesday’s patch notes specify:

  • Hosts need to activate the mod before entering the multiplayer menu 
  • Players will need to subscribe to the same mod before joining a match 
  • We recommend using room codes to join modified matches 

The following detail is also useful:

  • Added spectator mode when players are dead and waiting to respawn in co-op mission play (it can also be initiated manually from the scoreboard button) 

DOOM The Dark Ages Classic Mod, Darkfall

More DOOM mod news focuses on a classic take on the upcoming DOOM The Dark Ages game. The sequel to DOOM Eternal features weapons such as a Skull Crusher (a weapon that flings skull fragments at enemies) and a Shield Saw! These and other weapons can be found in Darkfall, which is essentially a Dark Ages mod for classic DOOM.

Note that because Darkfall uses the “look up” vertical view option, it can only be used with GZDoom. You can take a look at the Darkfall mod – which is still in Alpha – on ModDb.

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Editor in Chief at Gaming Retro UK | Website |  + posts

Christian Cawley is a writer and editor who covers consumer electronics, IT, and entertainment media. He has written for publications such as Computer Weekly, Linux Format, MakeUseOf.com, and Tech Radar.

He also produces podcasts, has a cigar box guitar, and of course, loves retro gaming.

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