The Scorpion Engine has been used to build a remastered and updated version of Rick Dangerous for SEGA 16-bit systems.
I’ll be honest, I always preferred the way Rick Dangerous looked to how it played. I found the game — a platform adventure on the Amiga (also out on Atari ST, Acorn Archimedes, and the usual 8-bit systems) to be a touch tougher than I wanted it to be. Certainly too tricky to put too much time into.
I always preferred strategy games.
Rick Dangerous, of course, owed a lot to Indiana Jones. But as there were several Indy games on the Amiga, I suspect my feelings were along the lines of “I’ll play the real thing.” Without Indiana Jones games on the Amiga, I suspect I’d have put more time into Rick Dangerous.
But the new SEGA Mega Drive/Genesis port of Rick Dangerous DX is now available, a smart recreation by Z-Team of Core Designs’ original but using graphics based on the Nintendo Wii homebrew version, and built on the Scorpion Engine. It’s also related to Z-Team’s own enhanced version of Rick Dangerous for the Amiga.
Rick Dangerous DX trailer
You can see how well this conversion has turned out:
Highlights of the game’s production are:
- All graphics remastered by Domkid (from Wii Version)
- Brand new title screen ( 2018 Original illustration by Simon Phipps)
- Build with Scorpion Engine by Domkid (Z-Team)
- Special thanks to Earok for the amazing Scorpion Engine and his support
- Thanks to Troudki (Z-Team) , the King of Vaporware)
You can get a copy of on a pay-what-you-want arrangement on the project’s Itch.io page. If you’re planning to take a look at either version of Rick Dangerous, please consider supporting the developers with a contribution. They’ve done a great job with these remakes, and deserve our full appreciation.
Affiliate Disclosure: Some of the links in this post may be affiliate links, which means I may earn a small commission if you make a purchase through those links. This comes at no extra cost to you. Thank you for your support!
Christian Cawley is the founder and editor of GamingRetro.co.uk, a website dedicated to classic and retro gaming. With over 20 years of experience writing for technology and gaming publications, he brings considerable expertise and a lifelong passion for interactive entertainment, particularly games from the 8-bit and 16-bit eras.
Christian has written for leading outlets including TechRadar, Computer Weekly, Linux Format, and MakeUseOf, where he also served as Deputy Editor.
When he’s not exploring vintage consoles or retro PCs, Christian enjoys building with LEGO, playing cigar box guitar, and experimenting in the kitchen.








