Thalamus is bringing Roguecraft DX to the Commodore Amiga, MEGA65, and even the Game Boy Color!

Thalamus Digital Publishing has confirmed that the expanded version of Roguecraftoriginally released on Evercade in August 2025 — is heading to a wider selection of retro platforms in Q1 2026, and as someone who still gets unreasonably excited whenever the Amiga gets fresh software, this is very welcome news indeed.

If the name Roguecraft rings a bell, that’s because the original Amiga release quickly earned a reputation as one of the most accomplished modern games on the platform. Roguecraft DX builds on that success with new levels, expanded room layouts, additional monsters, improved animations, and extra music tracks from Jogeir Liljedahl — a name that should already be familiar to many Amiga fans.

What is Roguecraft?

In case you missed its original release, procedurally generated dungeon crawler, originally released in 2024 for Amiga 500 through to CD32 systems.

The new edition remains a 3D isometric roguelike, spread across 15 dungeon levels, with three playable characters, a healthy supply of potions, traps, and enemies, and a chunky 16-bit visual style. The Game Boy Color version will naturally make some concessions to the hardware, but the core experience is said to remain intact.

Badger Punch Games’ Ricki Sickenger admits the team never expected Roguecraft to take off quite as strongly as it did, particularly on Amiga and Evercade, which helped push the decision to expand onto more platforms.

“We are super happy that we’re now able to release Roguecraft on even more retro platforms, starting with the MEGA65 and Game Boy Color! With the help of some excellent friends, we’re able to present two new lovely ports of Roguecraft that cater to the strengths of each platform. We hope players enjoy and appreciate the passion that has gone into each of these ports.”

Importantly, these aren’t quick conversions: the MEGA65 and Game Boy Color versions are being handled by RetroCogs and Rocketship Park, with each port designed around the strengths of the target system.

And then there’s Thalamus

For those of us who grew up associating the Thalamus name with technical excellence and visual polish, it’s amazing to see the label continuing to champion the Amiga in 2026. Andy Roberts describes being eager to dive back into the dungeons of Mordecoom, and that enthusiasm is clearly reflected in the scope of this release — with hints that more platforms (including PC and modern consoles) are planned further down the line.

Roguecraft DX will be available digitally from February 2nd, 2026, with physical editions opening for pre-order on March 2nd, 2026. Physical releases in particular feel like a strong fit for a game like this — and for an audience that still appreciates a box on the shelf. Make a note of these links:

Digital Versions: https://thalamusdigital.itch.io/
Physical Versions: https://www.thalamus.shop/

Fresh Amiga games, a respected classic publisher, and a developer with deep demo scene roots? That’s a strong way to start 2026!

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Christian Cawley
Editor in Chief at Gaming Retro UK  atomickarma75@gmail.com  Web   More Posts

Christian Cawley is the founder and editor of GamingRetro.co.uk, a website dedicated to classic and retro gaming. With over 20 years of experience writing for technology and gaming publications, he brings considerable expertise and a lifelong passion for interactive entertainment, particularly games from the 8-bit and 16-bit eras.

Christian has written for leading outlets including TechRadar, Computer Weekly, Linux Format, and MakeUseOf, where he also served as Deputy Editor.

When he’s not exploring vintage consoles or retro PCs, Christian enjoys building with LEGO, playing cigar box guitar, and experimenting in the kitchen.

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