Digital Eclipse and Team17 have issued the Backworms Compatible Update, an expansion to Worms Armageddon: Anniversary Edition. This adds versions of Worms from Nintendo SNES and Game Boy Advance consoles, as well as the SEGA Genesis/Mega Drive.
Here’s a look at the trailer:
Worms Armageddon: Anniversary Edition features
As you can see in the trailer, Worms Armageddon: Anniversary Edition is worth having, not least for these added editions and the interactive documentary and timeline. The Anniversary Edition — which came out in late 2024 — features:
- Re-live 1999 with this faithful rendition of Worms™ Armageddon. With all the hilarious fun and madness you know and love.
- New Display features to suit modern hardware.
- An interactive documentary about Worms Armageddon alongside a museum timeline charting the history of the series.
- Also included is a fully playable version of the game released for Gameboy Color.
- Use over 55 classically weird and wonderful weapons and tools including Earthquake, Freeze and French Sheep Strike.
- Play single-player Deathmatch plus an exciting 40+ mission campaign
- Over 30 custom and comedy sound banks (including stiff upper lip, Cyberworms and more).
- Beloved features from the multi-player mode: Handicapping (add or deduct energy for a team), Allied Teams (team up with others to target another player), ‘Worms Disease’, Home Runs and many, many more.
The update was confirmed with a tweet from the Worms and Team17 social accounts.
You can grab the Backworms Compatible Update now on Xbox Series X|S, PlayStation 4 and 5, and Nintendo Switch.
But what about the Amiga version?
We understand that the Amiga Worms: Director’s Cut 1.5, effectively an anniversary release for the original platform, is still in playtesting.
As soon as it is available, not only will you know about it, we’ll have a review as well…
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Christian Cawley is the founder and editor of GamingRetro.co.uk, a website dedicated to classic and retro gaming. With over 20 years of experience writing for technology and gaming publications, he brings considerable expertise and a lifelong passion for interactive entertainment, particularly games from the 8-bit and 16-bit eras.
Christian has written for leading outlets including TechRadar, Computer Weekly, Linux Format, and MakeUseOf, where he also served as Deputy Editor.
When he’s not exploring vintage consoles or retro PCs, Christian enjoys building with LEGO, playing cigar box guitar, and experimenting in the kitchen.








