Retro Game Zine is shaking things up for 2026, with a new quarterly format launching via Kickstarter — and the first issue is already live and looking for backers.
Published by Pixels and Polygons, the newly titled Retro Game Zine Quarterly 2026 Q1 marks a shift away from the previous monthly release schedule. The new format promises a higher page count, more in-depth articles, and a single unifying theme per issue. The Kickstarter campaign is live now and runs until January 4, 2026.
As you know, I’m a big fan of retro gaming in magazine form, not just in the shape of Amiga Addict, but across all platforms. Independent zines are an interest of mine, and the topic of this particular issue of Retro Game Zine Quaterly is particularly interesting…
Third Part 64 takes centre stage
The first quarterly issue is titled “Third Part 64”, and it focuses entirely on Nintendo 64 third-party games — a topic that’s ripe for reappraisal.
Rather than revisiting the usual first-party classics, the zine digs into Nintendo’s complicated relationship with external developers and how that shaped the N64’s library and legacy. Featured deep dives include:
- WinBack
- Fighter’s Destiny
- Snowboard Kids
All three get extended coverage, with a broader look at how third-party support helped define — and sometimes struggle against — the N64’s unique hardware and business decisions.
Guest contributors and original artwork
This issue also features guest essays from several familiar voices in the retro gaming space, including:
- Pizza Dinosaur from the Fine Time podcast
- IdolismJ, video essayist and former FGC organiser
- Gooey Fame from the Flashback 64 podcast
Original artwork for the issue has been created by RySpirit, with additional content still to be announced as the campaign progresses.
Digital, physical, and collector-friendly options
Backers can choose between a digital edition, a physical print edition, or a special bundle that includes everything on offer, plus extras such as artwork stickers and additional bonuses.
It’s very much pitched at readers who miss the feel of old-school gaming magazines — compact, opinionated, and focused — rather than endless scrolling.
From books and podcasts to zines
Pixels and Polygons is an independent publishing and podcast outfit run by Darren Hupke. Originally launched in 2023 as a home for the 32 Bit Library book series, the label has since expanded into podcasts, zines, and standalone retro-focused books, including Beat ’Em Up Volume 1.
With more projects planned for 2026 and beyond, switching from monthly to quarterly makes sense.
If you’re into retro deep dives, underappreciated N64 games, or just miss holding a physical gaming publication, Retro Game Zine Quarterly 2026 Q1 is now funding on Kickstarter.
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Christian Cawley is the founder and editor of GamingRetro.co.uk, a website dedicated to classic and retro gaming. With over 20 years of experience writing for technology and gaming publications, he brings considerable expertise and a lifelong passion for interactive entertainment, particularly games from the 8-bit and 16-bit eras.
Christian has written for leading outlets including TechRadar, Computer Weekly, Linux Format, and MakeUseOf, where he also served as Deputy Editor.
When he’s not exploring vintage consoles or retro PCs, Christian enjoys building with LEGO, playing cigar box guitar, and experimenting in the kitchen.





