Aren’t all the games found yet? Jeez… You gotta love game preservationists.
SimCopter 64, a mysteriously canceled N64 game, has been unceremoniously revealed to the public via video evidence, and it appears to be fully playable on a custom build.
If you aren’t from the era of gaming where projects are announced without having to remain accountable for rejects and cancellations, you don’t know the 80s and 90s.
The early gaming generations know all too well what it’s like to go to a games convention, see a really cool game that appears to be the next best thing, leave knowing that you are going to buy that game when it comes out, and go literal years without ever hearing about that game and its creators again.
Well, that exact thing happened to SimCopter fans at E3 1997, where SimCopter 64 was revealed as one of Maxis and EA’s next up-and-coming video game projects. Fans were naturally hype since the PC version saw a relatively successful existence.
However, Nintendo abandoned plans for the international release of an “ill-fated” N64DD add-on, which was required to play certain games, including SimCopter 64. Because of this justifiable reason, Maxis had to cancel their plans to continue development and publication of this game.
The sad part is the game was actually close to being completed, at least that’s what it seemed like for gamers who witnessed its reveal at the E3 showcase. All the gameplay video we have of that game to this day comes from that E3 reveal, until now.
One ROM and video game preservationist, a707northbayer, revealed his playable copy of SimCopter 64 using a custom build that can run the game in a practical way. He shared a video of the game and setup in working condition, and he has even posted proof that it was located and purchased in a Craiglist deal, according to VG247.
The status of SimCopter 64 was a little-known historical blunder in gaming history, and video game preservationists can mark another notch under their belt for capturing another gem in time.