Playing N64 classics on a PC requires a Nintendo 64 emulator – but Project64 has lost some ground in recent years as it grows long in the tooth.
Happily, Project64 v3.0 is here, kicking v2.3.2 into the long grass with a bunch of changes and enhancements to make Nintendo 64 emulation more pleasing. Changes are listed on the Project64 forum as:
- GLideN64 has been added and you can select it as the default plugin in the welcome screen
- Add new audio and input plugin
- Added “enhancement patches”
- Cheat system has been rebuilt from the ground up
- Ability to change defaults
- Saves in their own unique directory
- Add Shygoo’s debugger code
- Fixed FPU issue – Indiana Jones, Donkey Kong 64
- Fix bugs in shortcut assignment
- Large address aware
- Now built with Visual Studio 2015
Incremental development builds have been rolled into this new release, making it a must-have update. Or if you’re new to Nintendo 64 emulators, Project64 3.0 is the place to start.
Developer zilmar is also planning some considerable refinements to Project64 going forward.
“With the release of 3.0, I plan to work on a dual strategy. I have a lot of huge changes I want to make to the code base of project64. This will be done on a new branch and will be slowly working towards a 4.0 version. I will be also maintaining a 3.x branch and doing bug fixes and small features to it and making sure this stays up to date and is good for users to be able to always use.
One of the new things I want to work on is getting a configuration where the emulator can run in pure low level software rendered using accurate timing, to get it close to 100% accurate. While this might not be of much use to end users it will give a good reference point.
Some of the other things I want to look at is removing the use of exception handling, having compiling in another thread, and being able to have RSP in another thread.
The aim is to look at a lot more tests and compare the n64 with the emulator to make it as accurate as possible.”
If you haven’t already, download Project64 3.0 today.
Gaming since 1984, retro gaming since 2004. Contributes to Linux Format magazine and MakeUseOf.com.