My son just sent me this on Instagram, and I immediately went looking for the full video on YouTube.

In a single video, creator SunPro Bricks sets out to build five classic video games entirely out of LEGO bricks — and somehow manages to make every one of them genuinely playable.

The lineup alone is enough to grab attention: Mario Kart, Sonic the Hedgehog, Street Fighter, Space Invaders, and even Getting Over It (recreated here as the ultimate test of LEGO-induced frustration). What elevates the project isn’t just the clever builds, but the mechanical ingenuity behind them. These aren’t static models — they’re hands-on, tactile games that demand timing, coordination, and a fair bit of patience.

As LEGO suits the retro gaming world like Atari and Pac-Man arcade machines so well, this fits perfectly

Mario and Sonic

Mario Kart kicks things off with a looping track packed with physical hazards: Bullet Bills that physically slam into the kart, Thwomps that block progress, Piranha Plants that snap open and shut, and even volcanic eruptions that can either save a run or send Mario flying off the track. It’s gloriously over-engineered and feels remarkably faithful to the chaos of the real thing.

The Sonic build leans hard into motion, with a motorised scrolling “canvas” that creates the illusion of speed. Sonic himself spins using a transparent wheel, enemies sit directly in his path, and the whole level can be looped endlessly. Crank up the voltage and it suddenly becomes very Sonic indeed.

Both offer a compelling alternative to the official Sonic the Hedgehog Green Hill Zone and Mario Kart kits from LEGO.

Street Fighter in LEGO

But for me, the standout is Street Fighter. The creator builds a full mini arcade cabinet with custom minifigures of Ryu and Ken, complete with health bars and swappable backgrounds. A clever gear system allows precise control of movement and jumps, turning hand motions into something that actually feels like a fighting game. It’s ridiculous, charming, and far more playable than it has any right to be — especially when you’re effectively fighting yourself with both hands.

There’s also a modified Space Invaders-style arcade machine with scrolling enemies, and a maddeningly accurate LEGO take on Getting Over It, complete with improvised cauldron and rage-inducing climbing mechanics.

It’s an inspired mix of retro gaming love and LEGO engineering — proof that sometimes the best remakes don’t need screens at all.

Affiliate Disclosure: Some of the links in this post may be affiliate links, which means I may earn a small commission if you make a purchase through those links. This comes at no extra cost to you. Thank you for your support!

Christian Cawley
Editor in Chief at Gaming Retro UK  atomickarma75@gmail.com  Web   More Posts

Christian Cawley is the founder and editor of GamingRetro.co.uk, a website dedicated to classic and retro gaming. With over 20 years of experience writing for technology and gaming publications, he brings considerable expertise and a lifelong passion for interactive entertainment, particularly games from the 8-bit and 16-bit eras.

Christian has written for leading outlets including TechRadar, Computer Weekly, Linux Format, and MakeUseOf, where he also served as Deputy Editor.

When he’s not exploring vintage consoles or retro PCs, Christian enjoys building with LEGO, playing cigar box guitar, and experimenting in the kitchen.

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