We all know Nintendo doesn’t like fan creations. But it’s probably worth muttering a few words to the God of Gaming to preserve this Super Mario Galaxy port for the DS.

Capable of running on physical hardware, the port has been developed by a homebrew coder using an original game engine. As you can see from the tweet below, it looks fantastic.

https://twitter.com/i/status/1517269040405925888

Now, I know what you’re thinking: “Super Mario Galaxy DS was an elaborate hoax!” And you’re right – but this ain’t that. If anything, the hoax inspired this piece of work, which you can learn more about on the dedicated Discord channel.

The project has been running since 2020, but after persistent statements of “nothing to download so don’t ask” (or words to that effect) the past week saw the release of the demo you can see above.

Me and the rest of the development team have been occupied with real life and other things lately. The motivation to work on this went away for while and we probably won’t work on it for a while. This doesn’t mean we quit, we will just work on it when we want and can.

Since this project doesn’t have any goal in mind (which I didn’t meant it to have) there isn’t really any point where I would release a final version. So I thought it’d be nice to share the latest rom so you can all try it out.

Be aware, this rom contains:
– unfinished levels.
– unoptimised objects and levels.
– unfinished moveset.
– a lot of bugs and probably more I don’t know about.

Super Mario Galaxy on the DS might seem somewhat pointless. But then again, you can’t exactly take your Nintendo Wii on the bus, can you?

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Editor in Chief at Gaming Retro UK | Website |  + posts

Christian Cawley is a writer and editor who covers consumer electronics, IT, and entertainment media. He has written for publications such as Computer Weekly, Linux Format, MakeUseOf.com, and Tech Radar.

He also produces podcasts, has a cigar box guitar, and of course, loves retro gaming.

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