Releasing a new game on one retro platform is impressive enough. But when your release schedule starts with the ZX Spectrum and cycles through almost every 8-bit computer system, you’re some sort of next level developer.
Cracky is an arcade platformer that tasks you with collecting stars and avoiding monsters.
A forum entry on Plus 4 World highlights how the game was created.
Cracky is here! It’s a new platformer game with an old-school look-and-feel, written by Japenese developer Inufuto. He writes his games using his own C compiler and assembler, and releases them on a multitude of 8-bit platforms (35+ and counting). Cracky is his 13th release.
Your task is simple: clear each level by collecting all the stars, while avoiding the baddies. The title refers to the floors, some parts crack when you walk over them once, creating holes in the platforms. Since there’s no jumping, on most levels you must use this to your advantage to reach otherwise unreachable stars.
Check it out and enjoy!
You can download Cracky for ZX Spectrum, Commodore 64, BBC Micro, Acorn, Apple II, Amstrad CPC 464, TRS-80, MSX, and many others from Inufoto’s website.
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Christian Cawley is the founder and editor of GamingRetro.co.uk, a website dedicated to classic and retro gaming. With over 20 years of experience writing for technology and gaming publications, he brings considerable expertise and a lifelong passion for interactive entertainment, particularly games from the 8-bit and 16-bit eras.
Christian has written for leading outlets including TechRadar, Computer Weekly, Linux Format, and MakeUseOf, where he also served as Deputy Editor.
When he’s not exploring vintage consoles or retro PCs, Christian enjoys building with LEGO, playing cigar box guitar, and experimenting in the kitchen.





